Swtor jedi sentinel abilities1/25/2024 ![]() They rock in PvE too (once you get Doc at least), especially against opponents that deal most of their damage through cast time skills. A free Force Freeze whenever I want makes it annoying for enemies to fight around me as well. Mobility is pretty decent with Force Leap, and it'll get even better when I get Guardian Leap at level 50. DPS suffers a bit (Pommel Strike and Opportunistic Strike I don't think work at all in PvP, Master Strike only works against people who can't play well and stand there, which leaves you with just Guardian Strike as your big hit, Blade Storm as a sort of usable big hit, and Riposte as a good damage supplement), but then you can stay alive to continue dealing damage, which makes things even out somewhat. Not to mention they can guard a target, which is insanely useful on a healer, and also on the ball carrier in Huttball. You can easily keep your opponent's armor sundered (Guardian Strike + Sunder Armor = max armor debuff), stay alive for monstrous amounts of time (Riposte defense boost, Blade Barrier, Saber Ward, Warding Call, Enure), interrupt the crap out of enemies (Force Kick, Force Leap, Force Push, Force Stasis, Hilt Strike, and I assume Awe when I get it) and all around cause havoc in the middle of enemy ranks (remember to aoe taunt!). It's really annoying being so limited at lower levels as a Guardian.Īnd then you get to the higher levels with all your skills available and you find yourself pretty darn dangerous. It's not that you can't do anything, but you just aren't quite as good as the other classes that get a lot more of their tricks earlier on. The thing with the Jedi Guardian is that until you start getting utility skills, you're pretty weak in PvP. But I am afraid they have gone to far, as this is easily the worst class in the game. I think Bioware might have been worried about an overpopulation of Jedi/Sith Warriors so the gimped the class to make others tempting. I think i am going to shelf my guardian until a fix comes out and focus on a either the Inquisitor or roll a Trooper (I prefer playing Republic). I tested both the Guardian and a low level Sentinel, and aside from the Sentinel being alittle more squishy (not by much) the Sentinel was Superior. I just stated an Inquisitor and I was just shocked at all the things that class gets even at very low level. The entire class is in serious need of a revision (not just a buff) but espicially the Guardian/Juggernault PVE is fine, but we just seem to suck at everything in PVP except for the flag carrier in Huttball. The ONLY advantage we have over the Sentinel is the fact we can carry Heavy Armor (which also sucks because the appears to be a shortage of armored robes we saw on the ads) One of the best defensive abilities for Jedi (REBUKE) is a Sentinel skill, I don't understand why as Defense is supposed to be the Guardians job. Our better abilities (sunder, blade barrier) have long cooldowns forcing us to rely on spamming vastly inferior ones, it takes a long time to generate focus. Some of our abilities are useless in PVP (like Master Strike) we have no CC until far too late, the DPS is terrible, we cant heal ourselves, (unlike more powerful classes that can), and we don't have enough useful interrupts we means we are constantly CC'ed. The Guardian/Jugger is at terrible disadvantage in PVP. And its not a question of skill, I am not a Pro, but I can hold my own. ![]() I like my Guardian, but I am tired of being last in about everything when it comes to PVP. Sentinels seem to prefer to stay out of enemies' focus by kiting and moving around quickly while dealing very high damage. Guardians tend to charge first and tank the damage with defensive cooldowns and keep key players snared while dealing burst damage. I think they play quite differently in PvP. I prefered one sabre over two sabres and the ability to tank over different ways to deal damage and haven't regret one bit.Įdit: Ah, sorry. In the end I think it's just up to your preference. Tearing through enemies with two light-sabres seems very satisfying. They're DPS specialists so they get more ways to move around(two leap attacks, etc) and deal damage(3 unique DPS trees) compared to Guardians. ![]() I can't say much about Sentinels but it seems they're very offensive berserker style. I like the overall versatility in PvP and PvE. He seems to be a good team player and can even off-tank low level group areas with defensive stance(Higher level instances will surely crush me though). I'm currently playing as Jedi Guardian DPS tree and he plays similar to arms/prot warrior which I like.
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